Monday, 11 August 2014

RPG a Day, Day 11: Hopping mentile

I would write a lengthy post about the weirdest game I own, but I already wrote seven of them. What could it be but Raven c.s. McCracken's The World of Synnibarr, which is just ... charmingly demented. It's like every 12-year-old's fantasy game expanded to bullet-stopper length with a focus and intensity that your typical 12-year-old lacks. It's got everything: 

Bitchin' jet cycles!
Mac cartography!
Raccoons with bazookas!
Mutant ... dwarf ... hammer ... whatever guys!
Conan knock-offs!
Class! 
Read my posts about it if you don't believe me. It's a pip.

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